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Interaction Design, User Interface, UX Design
2nd November 2019
When using a pointing-device, the further away, and the smaller a target is, the longer it takes the user to hit it....
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Accessibility, Interaction Design, User Interface, UX Design
13th September 2019
Cognitive fluency describes our preference for information that is easier to process over that which is more difficult...
Copywriting & Content, Information Architecture, User Interface
12th August 2019
We remember items observed as pictures better than those we observe as words, especially when recalled at a later date....
Information Architecture, UX Design
9th August 2019
The next time you look at a series of items – regardless of what it is – cats, goats, or fridges,...
Information Architecture, User Interface, UX Design
6th August 2019
The more options you have, the longer it will take you to make a decision. To minimise the amount of time it takes the...
Interaction Design
28th July 2019
An experience is judged on the most intense point, good or bad, and the endpoint....
26th July 2019
Artificially prolonging the time taken for a process to be completed. An example of how this process could be employed,...
Gestalt Principles
Applying real-world depth perception to UX, an element is in the foreground (figure) and others in the background...
Grouped elements, arranged in what is interpreted as a pattern, are considered part of a unit. And, as part of that...
We complete the incomplete. When confronted with an irrational shape we try to rationalise it. When looking at a...